今日动态Today · 2026-10-30

补刊Published later

刊期日期:2026-10-30 · 审核日期:2026-11-02 · 本期Edition date: 2026-10-30 · Review date: 2026-11-02 · 1 篇方法1 method paper

只收本期时间窗内的论文。原始发表日与已核实的 HF 榜单日分别列出;历史补录进入每周精选。

Only papers within this edition's date window appear here. Original publication dates and verified HF list dates are shown separately; historical additions appear in weekly picks.

更新记录Update log
  • · 原日报已因范围与日期问题撤回;已核实内容保留在 10/14–10/27 回顾,历史补录单列。The original edition was withdrawn for scope and dating issues. Verified material remains in the Oct 14–27 retrospective; historical supplements are separate.
  • · 已按原 HF 推荐日补发:The Trinity 1 篇;AdaPRA 的跨任务继承证据不足,继续暂缓。Published later under the original HF date: The Trinity. AdaPRA remains deferred because cross-task inheritance is not established.
  • · 已核对历次抓取中观察到的 18 个 HF 榜单条目,当前没有符合 Harness 专题的纳入项;不生成空日报。All 18 HF entries observed across saved snapshots were checked; none qualifies for the Harness topic. No empty edition is generated.
  • · 39 个 HF 条目已核对;补刊已发布 VibeGame 1 篇,仅纳入可跨任务复用的协作契约,不把游戏产物视为 Harness。All 39 HF entries were checked. VibeGame is published for its reusable collaboration contracts, not for the game artifacts.
  • · 已存 HF 请求返回 HTTP 200 空列表;记录为空榜,不用旧论文凑刊。这不代表其他来源当天没有更新。Saved HF requests returned HTTP 200 with empty lists. No old papers are substituted; this does not imply that other sources had no updates.
  • · 已存 HF 请求返回 HTTP 200 空列表;记录为空榜,不用旧论文凑刊。这不代表其他来源当天没有更新。Saved HF requests returned HTTP 200 with empty lists. No old papers are substituted; this does not imply that other sources had no updates.
  • · 此前观察到的 15 个 HF 条目完成复核,已发布 R²Orch、CEPO、RoboArchitect 3 篇。11/03 复抓发现 11/02 榜增至 38 条;新增成员和漏记推荐日已补入待审队列,归期仍为 11/02,未经闸门通过不追加出版。The 15 HF entries previously observed were reviewed and R²Orch, CEPO, and RoboArchitect were published. A Nov 3 recheck found 38 members on the Nov 2 board. Late additions and missing memberships are recorded for review under Nov 2; they will not be added to the edition before all gates pass.
  • · 截至北京时间 10:06,HF 接口明确表示推荐榜只开放到 11/02,11/03 尚未就绪;这不是空榜或零合格论文。其他信源单独采集,不用旧论文补成今日推荐。At 10:06 Asia/Shanghai, HF explicitly reported that boards were available only through Nov 2; the Nov 3 board was not ready. This is neither an empty board nor zero eligible papers. Other sources are collected separately; older papers are not substituted.

三、组件级进化3. Component-level evolution (skills, memory, context, interfaces)1

原始发表Published

三、组件级进化3. Component-level evolution (skills, memory, context, interfaces)

VibeGame

改了什么:技能文件/模块库

Modified: Skill files

VibeGame: Prompt-to-Game Development with AI-Native Engine and Self-Evolving Adversarial Agent Team

从已验证项目提炼可复用协作契约供后续开发;自进化仅在经验消融中评估。

Distills reusable collaboration contracts from validated projects for later development; self-evolution is evaluated separately through an experience-bundle ablation.

HF 推荐:HF recommendations:
其余 4 项待核4 other checks await verification
  • 留出集:待核Held-out: Not verified
  • 同预算:待核Matched budget: Not verified
  • 跨模型:待核Cross-model: Not verified
  • 有代码链接:待核Code link: Not verified

自动判断,未核实;不代表已审阅正文证据。Automated, unverified; this does not establish full-paper evidence.